# About Heroes and Battles

### Automatic Battle

Era of Gods adopts an automatic battle system, and the whole battle is presented in 3D mode. Each time six characters are on the battlefield, the players arrange themselves in a 3X3 formation. The game mode starts from simple to difficult, easy to understand but difficult to master, and has rich playability. How to arrange characters will affect the final outcome (attack sequence, skill targets, character positions, etc.)

![](/files/5YLiB2xZENEwcqgCvAMT)

### Hero Attributes and Stats

Each hero will have different attribute and basic stats at the beginning of creation. The character attributes include fire, wind, earth, water, and normal, and the attributes are mutually restricted. The six basic stats of the hero are given according to the different qualities of the character. The stats value range is different, and the basic value can be increased by level upgrade.

![](/files/Ita6YetyBjkn4THFvWWe)


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://godsflame.gitbook.io/era-of-gods-english/gameplay/about-heroes-and-battles.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
